Thursday, May 29, 2008
Toy: Alphabet Block
The Alphabet Block is the standard building block of the Magic Toy Chest. These square shaped blocks are great for stacking or getting a ball rolling. Not really that exciting though...just a toy block.
Posted by Mike at 10:14 AM 0 comments
Labels: toys
Wednesday, May 28, 2008
Toy: Teddy Bear
The Teddy Bear is a fairly heavy object. It has rag doll physics and is very fun to play with visually. It is a rather hard object to get into the toy chest because of its shape, size, and weight. It is one of the best objects to use to knock over things (such as a rocket or block tower) and is also useful as a lighter substitute to the bowling ball.
Posted by Mike at 2:11 PM 0 comments
Labels: toys
Friday, May 23, 2008
Opening the Toy Chest
In many cases, the first step in every level should be to open the magic toy chest. The toy chest can only be opened by collecting all the keys in the level or using the physics and gameplay mechanics to move the toy chest's lid. To collect a key, simply left click it. When there are no more keys left in the level, you will be able to open the toy chest by left clicking on it as well. In later levels, there are sometimes a ton of keys to collect. Remember that the toy lid can easily be shot off with a dart gun, or altered with gravity instead.
Posted by Mike at 10:54 AM 0 comments
Labels: gameplay
Thursday, May 22, 2008
Toy: Domino
The domino is a basic rectangular shaped toy. The domino is the lightest and smallest toy as well, thus making it the building block of many of the levels. The domino can be rotated using the arrow keys and can be oriented vertically or horizontally.
Posted by Mike at 8:43 AM 0 comments
Labels: toys
Monday, May 19, 2008
Toy: Baseball
The Baseball is one of the more simplistic toys in the Magic Toy Chest. It is circular / spherical in shape and is very easily rolled. It has a decent weight, but it's shape prevents anything from being stacked effectively on top of it. The baseball is a very popular "goal" in the game. The best way to get it to start rolling is by dropping a block on one of its sides (the higher the better).
Posted by Mike at 2:39 PM 0 comments
Labels: toys
Friday, May 16, 2008
Gameplay Controls:
Mouse Movement - controls/moves your pointer
Left Mouse Button:
- Left click on an available toy in your toolbox to select that toy
- Left click on the rotate button to rotate your selected toy
- Left click in the game playfield to drop/create your selected toy
- Left click on keys to collect them
- Left click on the magic toy chest to open it (when all keys collected)
- Left click on a toy (with action button selected) to activate a toy
Right Mouse Button - Right click on an unlocked toy to return it to your toolbox (also selects picked up toy)
Mouse Wheel: - move the wheel up/down to add/subtract cars to the toy train before you place it
Arrow Keys - press an arrow key to adjust the orientation of your selected toy before you place it
'R' - Key - Reloads/Restarts a Level
'S' - Key - Skips to Next Level
ESC - Opens Pause Menu
Spacebar/ 'P' - Key / Middle Mouse Button Click - Toggles Pause/Play - Freezes/Unfreezes Physics
Enter - Quick Selects the Action Tool
Posted by Mike at 11:00 AM 0 comments
Thursday, May 15, 2008
Magic Toy Chest Gameplay Video - Pre-Alpha
This is a quick video showing off the physics / gameplay engine for the Magic Toy Chest. The basic premise is to get certain toys into the toy chest using the toys in your toolbar. It makes more sense if you just watch it.
Posted by Mike at 8:38 AM 0 comments
Labels: media
Tuesday, May 13, 2008
Game Manual
List All Game Manual Posts
Installation
Navigating the Title Screen
- Creating a New Game Profile
- Loading a Saved Game Profile
The Level Select Screen
- Playing Tutorial Training Levels
- Selecting a House Region and Chore
- Play User Created, Downloaded, or Bonus Levels
The Load Screen
Gameplay
-Controls
-Gameplay Explained: Menus/Toolbox Etc.
-Level Objective
-Opening the Toy Chest
-Puzzle Solving & Physics
-Toys
-Actions
-Pausing/Unpausing Game Physics
-Level Completed!
-Level Failure :(
The Pause Menu
The Options Menu
The Level Editor
-Controls
-Level Editing
-Level Properties
-Saving, Loading, & Testing
Posted by Mike at 4:55 PM 0 comments
Labels: manual
Greetings & Welcome
Hello there! You have stumbled upon the information site, devlog, and overall home of all things Magic Toy Chest related. What is the Magic Toy chest? Well, it's a physics puzzle game made by Graduate Games. In the game, you are tasked with putting a specific type of toy into the magic toy chest. How do you do this? Well, you pretty much play around with physics and have a good ole time knocking over blocks, launching rockets, rolling balls, etc. to clean up and put your toys away. It's a kid friendly casual game perfect for the whole family. The controls are all very simple and the game is easy to pick up and play. The game is currently under development and approaching release. Stay tuned here to learn more about all the toys, features, etc. of the Magic Toy Chest. This is only the beginning.
Posted by Mike at 1:54 PM 0 comments